diff --git a/Japan_Raid/Config/DefaultEngine.ini b/Japan_Raid/Config/DefaultEngine.ini index 8b303350..498dcbbc 100644 --- a/Japan_Raid/Config/DefaultEngine.ini +++ b/Japan_Raid/Config/DefaultEngine.ini @@ -1,29 +1,4 @@ -[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] -bEnablePlugin=True -bAllowNetworkConnection=True -SecurityToken=1677E5E04021E6EB4168DF9FB1815067 -bIncludeInShipping=False -bAllowExternalStartInShipping=False -bCompileAFSProject=False -bUseCompression=False -bLogFiles=False -bReportStats=False -ConnectionType=USBOnly -bUseManualIPAddress=False -ManualIPAddress= -[/Script/Engine.RendererSettings] -r.RayTracing=False -r.SkinCache.CompileShaders=True -r.RayTracing.Shadows=False -r.RayTracing.Skylight=False -r.Lumen.HardwareRayTracing=False -r.PathTracing=False -r.GenerateMeshDistanceFields=True -r.ReflectionMethod=2 -r.DynamicGlobalIlluminationMethod=0 -r.Shadow.Virtual.Enable=0 -r.TextureStreaming=True [/Script/EngineSettings.GameMapsSettings] GameDefaultMap=/Game/MainMap.MainMap @@ -32,7 +7,6 @@ EditorStartupMap=/Game/MainMap.MainMap [/Script/WindowsTargetPlatform.WindowsTargetSettings] DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 -D3D12TargetedShaderFormats=PCD3D_SM5 -+D3D12TargetedShaderFormats=PCD3D_SM5 +D3D12TargetedShaderFormats=PCD3D_SM6 -D3D11TargetedShaderFormats=PCD3D_SM5 +D3D11TargetedShaderFormats=PCD3D_SM5 @@ -59,3 +33,47 @@ CompressionQualityModifier=1.000000 AutoStreamingThreshold=0.000000 SoundCueCookQualityIndex=-1 + +[/Script/HardwareTargeting.HardwareTargetingSettings] +TargetedHardwareClass=Desktop +AppliedTargetedHardwareClass=Desktop +DefaultGraphicsPerformance=Maximum +AppliedDefaultGraphicsPerformance=Maximum + +[/Script/Engine.RendererSettings] +r.GenerateMeshDistanceFields=True +r.DynamicGlobalIlluminationMethod=1 +r.ReflectionMethod=1 +r.Shadow.Virtual.Enable=1 +r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True +r.SkinCache.CompileShaders=True +r.RayTracing=True +r.Lumen.HardwareRayTracing=True +r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=True +r.Lumen.HardwareRayTracing.LightingMode=2 +r.OIT.SortedPixels=False + +[/Script/WorldPartitionEditor.WorldPartitionEditorSettings] +CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' + +[/Script/Engine.UserInterfaceSettings] +bAuthorizeAutomaticWidgetVariableCreation=False + +[/Script/Engine.Engine] ++ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/Coridor") ++ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/Coridor") + +[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] +bEnablePlugin=True +bAllowNetworkConnection=True +SecurityToken=65A20A2F47B0A06E7D1AA79590D4A415 +bIncludeInShipping=False +bAllowExternalStartInShipping=False +bCompileAFSProject=False +bUseCompression=False +bLogFiles=False +bReportStats=False +ConnectionType=USBOnly +bUseManualIPAddress=False +ManualIPAddress= + diff --git a/Japan_Raid/Content/Levels/Foliage_Main.umap b/Japan_Raid/Content/Levels/Foliage_Main.umap index 74aef44d..546939b6 100644 --- a/Japan_Raid/Content/Levels/Foliage_Main.umap +++ b/Japan_Raid/Content/Levels/Foliage_Main.umap @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:d49c637a7a4a3cd25f0657e1b77b9b1e74349069b8aafeeb979c44916e14efc2 +oid sha256:50fbce53a0a52b68edc0a0cb3bcf11e1ea092b2401743b002ea6ddd18154e2cf size 41159589 diff --git a/Japan_Raid/Content/Levels/Landscape.umap b/Japan_Raid/Content/Levels/Landscape.umap index 36c4dfcc..3f234eab 100644 --- a/Japan_Raid/Content/Levels/Landscape.umap +++ b/Japan_Raid/Content/Levels/Landscape.umap @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:1daaa433719d95ccd0004727bcb36db7e996c5e5b9b7f37ebe9c79d8be81ff3a -size 146191412 +oid sha256:f4d242ce4c6ad8dbbe7be66235af62663862029460f0cc5ab8cea94113076a07 +size 146234799 diff --git a/Japan_Raid/Content/Levels/Light_day.umap b/Japan_Raid/Content/Levels/Light_day.umap index 1b754266..80b6ff34 100644 --- a/Japan_Raid/Content/Levels/Light_day.umap +++ b/Japan_Raid/Content/Levels/Light_day.umap @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:bb05b750d269399d5cac0a1752e4282843b36dac10d6e2cbc768698ebba2cc72 +oid sha256:e861869ca64181f89e3cb25cf31418bc8ca25c2fbecfe692e23a7019e0b669b4 size 44234 diff --git a/Japan_Raid/Japan_Raid.uproject b/Japan_Raid/Japan_Raid.uproject index b9ca9e54..0bdf047f 100644 --- a/Japan_Raid/Japan_Raid.uproject +++ b/Japan_Raid/Japan_Raid.uproject @@ -26,6 +26,10 @@ { "Name": "WaterExtras", "Enabled": true + }, + { + "Name": "MovieRenderPipeline", + "Enabled": true } ] } \ No newline at end of file