Sorry_for_virtual_textures
parent
cacfcb4680
commit
36cf527557
@ -0,0 +1,19 @@
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@echo off
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:: We can't delete files while UE4 using them
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tasklist /FI "IMAGENAME eq UE4Editor.exe" 2>NUL | find /I /N "UE4Editor.exe">NUL
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IF %ERRORLEVEL% EQU 0 GOTO CLOSEUNREAL
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:: delete ALL folders with names - Intermediate, Saved, Binaries
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color 02
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for /d /r . %%d in (Intermediate Saved Binaries) do @if exist "%%d" echo "Removing %%d" && rd /s/q "%%d"
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echo.
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echo SUCCESS
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pause
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EXIT
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:CLOSEUNREAL
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color 04
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ECHo Please close Unreal Engine instance and restart bat file"
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pause
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EXIT
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Japan_Raid/Content/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material.uasset (Stored with Git LFS)
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Japan_Raid/Content/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Base/MF_BaseLayerTextures.uasset (Stored with Git LFS)
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Japan_Raid/Content/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/MF_ScatterLayer.uasset (Stored with Git LFS)
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Japan_Raid/Content/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Top/MF_TopLayerTextures.uasset (Stored with Git LFS)
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Japan_Raid/Content/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material.uasset (Stored with Git LFS)
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Japan_Raid/Content/Material/Foliage/default_SpeedTree_Sakura_VertexPaint.uasset (Stored with Git LFS)
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Japan_Raid/Content/Material/Megascans/3D_Assets/Forest_Rock_wjxqcct/T_ForestRock_wjxqcct_2K_DpRF.uasset (Stored with Git LFS)
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Japan_Raid/Content/Material/Megascans/3D_Assets/Forest_Rock_wjxqcct/T_ForestRock_wjxqcct_2K_DpRF.uasset (Stored with Git LFS)
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Japan_Raid/Content/Material/Megascans/3D_Assets/Forest_Rock_wjxqcct/T_Forest_Rock_wjxqcct_2K_D.uasset (Stored with Git LFS)
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Japan_Raid/Content/Material/Megascans/3D_Assets/Forest_Rock_wjxqcct/T_Forest_Rock_wjxqcct_2K_N.uasset (Stored with Git LFS)
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