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@ -42,19 +42,26 @@ AppliedDefaultGraphicsPerformance=Maximum
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[/Script/Engine.RendererSettings]
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[/Script/Engine.RendererSettings]
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r.GenerateMeshDistanceFields=True
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r.GenerateMeshDistanceFields=True
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r.DynamicGlobalIlluminationMethod=1
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r.DynamicGlobalIlluminationMethod=0
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r.ReflectionMethod=1
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r.ReflectionMethod=0
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r.Shadow.Virtual.Enable=1
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r.Shadow.Virtual.Enable=0
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.SkinCache.CompileShaders=True
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r.SkinCache.CompileShaders=True
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r.RayTracing=True
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r.RayTracing=False
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r.Lumen.HardwareRayTracing=True
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r.Lumen.HardwareRayTracing=True
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r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=True
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r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=True
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r.Lumen.HardwareRayTracing.LightingMode=2
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r.Lumen.HardwareRayTracing.LightingMode=2
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r.OIT.SortedPixels=False
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r.OIT.SortedPixels=False
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r.RayTracing.Shadows=True
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r.RayTracing.Shadows=True
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r.RayTracing.Skylight=True
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r.RayTracing.Skylight=False
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r.TextureStreaming=False
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r.TextureStreaming=False
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r.DefaultFeature.Bloom=False
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r.DefaultFeature.AmbientOcclusion=False
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r.VirtualTextures=True
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r.VirtualTexturedLightmaps=True
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r.VT.AnisotropicFiltering=True
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bEnableVirtualTextureOpacityMask=True
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r.Lumen.TraceMeshSDFs=0
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[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
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[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
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CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
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CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
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