Burn_your_PC_commit_max_settings_raytracing_lumen_4k_2fps_rockstar_epic

newMain
RETRY\Retry 12 months ago
parent 769339ee48
commit db032f5bf9

@ -64,10 +64,18 @@ bEnableVirtualTextureOpacityMask=True
r.Lumen.TraceMeshSDFs=1
r.RayTracing.UseTextureLod=False
r.PathTracing=True
r.AllowGlobalClipPlane=False
r.AllowGlobalClipPlane=True
r.NormalMapsForStaticLighting=False
r.ForwardShading=False
r.Water.SingleLayerWater.SupportCloudShadow=True
r.Material.EnergyConservation=True
r.MinScreenRadiusForLights=0.010000
r.MinScreenRadiusForDepthPrepass=0.030000
RedChromaticityCoordinate=(X=0.713000,Y=0.293000)
GreenChromaticityCoordinate=(X=0.165000,Y=0.830000)
BlueChromaticityCoordinate=(X=0.128000,Y=0.044000)
WhiteChromaticityCoordinate=(X=0.321680,Y=0.337670)
WorkingColorSpaceChoice=ACESAP1
[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'

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Japan_Raid/Content/Levels/Fog.umap (Stored with Git LFS)

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Japan_Raid/Content/MainMap.umap (Stored with Git LFS)

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