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@ -12,7 +12,6 @@ GameObject:
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- component: {fileID: -1245246880709607504}
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- component: {fileID: -1245246880709607504}
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- component: {fileID: 1869328876048651242}
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- component: {fileID: 1869328876048651242}
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- component: {fileID: 6928314019862592818}
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- component: {fileID: 6928314019862592818}
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- component: {fileID: 7670494420161702126}
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- component: {fileID: 8006533844287318960}
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- component: {fileID: 8006533844287318960}
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m_Layer: 0
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m_Layer: 0
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m_Name: PawWeapon
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m_Name: PawWeapon
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@ -74,7 +73,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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RaycastOriginOffset: {x: 0, y: 0, z: 0}
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RaycastOriginOffset: {x: 0, y: 0, z: 0}
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LaserOriginOffset: {x: 0, y: 0, z: 0}
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LaserOriginOffset: {x: 0, y: 0, z: 0}
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LaserMaxDistance: 50
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LaserMaxDistance: 5
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LaserCollisionMask:
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LaserCollisionMask:
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serializedVersion: 2
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serializedVersion: 2
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m_Bits: 264448
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m_Bits: 264448
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@ -178,6 +177,7 @@ MonoBehaviour:
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RecoilStyle: 2
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RecoilStyle: 2
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Delay: 0
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Delay: 0
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RecoilFeedback: {fileID: 0}
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RecoilFeedback: {fileID: 0}
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forceMultiplayer: 50
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DamageAreaShape: 0
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DamageAreaShape: 0
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AreaSize: {x: 1, y: 1}
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AreaSize: {x: 1, y: 1}
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AreaOffset: {x: 1, y: 0}
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AreaOffset: {x: 1, y: 0}
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@ -190,116 +190,7 @@ MonoBehaviour:
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Knockback: 0
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Knockback: 0
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KnockbackForce: {x: 10, y: 2}
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KnockbackForce: {x: 10, y: 2}
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InvincibilityDuration: 0.5
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InvincibilityDuration: 0.5
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--- !u!114 &7670494420161702126
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laser: {fileID: 0}
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 255961520152165634}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: a557e2b93323f4831a62221b200348c4, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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TriggerMode: 1
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DelayBeforeUse: 0
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DelayBeforeUseReleaseInterruption: 1
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TimeBetweenUses: 1
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TimeBetweenUsesReleaseInterruption: 1
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Interruptable: 0
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InitializeOnStart: 0
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MagazineBased: 0
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MagazineSize: 30
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AutoReload: 0
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ReloadTime: 2
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AmmoConsumedPerShot: 1
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AutoDestroyWhenEmpty: 0
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AutoDestroyWhenEmptyDelay: 1
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CurrentAmmoLoaded: 0
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WeaponAttachmentOffset: {x: 0, y: 0, z: 0}
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FlipWeaponOnCharacterFlip: 1
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FlipValue: {x: -1, y: 1, z: 1}
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LeftHandHandle: {fileID: 0}
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RightHandHandle: {fileID: 0}
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ModifyMovementWhileEquipped: 0
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PermanentMovementMultiplier: 0
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ModifyMovementWhileAttacking: 0
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MovementMultiplier: 0
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PreventHorizontalMovementWhileInUse: 0
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SetForceWhileInUse: 0
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ForceWhileInUse: {x: 0, y: 0}
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Animators: []
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EquippedAnimationParameter:
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IdleAnimationParameter:
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StartAnimationParameter:
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DelayBeforeUseAnimationParameter:
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SingleUseAnimationParameter:
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UseAnimationParameter:
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DelayBetweenUsesAnimationParameter:
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StopAnimationParameter:
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ReloadStartAnimationParameter:
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ReloadAnimationParameter:
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ReloadStopAnimationParameter:
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WeaponAngleAnimationParameter:
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WeaponAngleRelativeAnimationParameter:
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WeaponStartMMFeedback: {fileID: 0}
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WeaponUsedMMFeedback: {fileID: 0}
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WeaponStopMMFeedback: {fileID: 0}
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WeaponReloadMMFeedback: {fileID: 0}
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WeaponReloadNeededMMFeedback: {fileID: 0}
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WeaponOnHitFeedback: {fileID: 0}
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WeaponOnMissFeedback: {fileID: 0}
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WeaponOnHitDamageableFeedback: {fileID: 0}
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WeaponOnHitNonDamageableFeedback: {fileID: 0}
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WeaponOnKillFeedback: {fileID: 0}
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ApplyRecoilOnUse: 0
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RecoilOnUseProperties:
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RecoilForceGrounded: 10
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RecoilForceAirborne: 10
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RecoilStyle: 2
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Delay: 0
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RecoilFeedback: {fileID: 0}
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ApplyRecoilOnHitDamageable: 0
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RecoilOnHitDamageableProperties:
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RecoilForceGrounded: 10
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RecoilForceAirborne: 10
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RecoilStyle: 2
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Delay: 0
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RecoilFeedback: {fileID: 0}
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ApplyRecoilOnHitNonDamageable: 0
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RecoilOnHitNonDamageableProperties:
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RecoilForceGrounded: 10
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RecoilForceAirborne: 10
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RecoilStyle: 2
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Delay: 0
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RecoilFeedback: {fileID: 0}
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ApplyRecoilOnMiss: 0
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RecoilOnMissProperties:
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RecoilForceGrounded: 10
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RecoilForceAirborne: 10
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RecoilStyle: 2
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Delay: 0
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RecoilFeedback: {fileID: 0}
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ApplyRecoilOnKill: 0
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RecoilOnKillProperties:
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RecoilForceGrounded: 10
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RecoilForceAirborne: 10
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RecoilStyle: 2
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Delay: 0
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RecoilFeedback: {fileID: 0}
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DamageAreaShape: 0
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AreaSize: {x: 1, y: 1}
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AreaOffset: {x: 1, y: 0}
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InitialDelay: 0
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ActiveDuration: 1
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TargetLayerMask:
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serializedVersion: 2
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m_Bits: 0
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DamageCaused: 10
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Knockback: 0
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KnockbackForce: {x: 10, y: 2}
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InvincibilityDuration: 0.5
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--- !u!114 &8006533844287318960
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--- !u!114 &8006533844287318960
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -317,10 +208,10 @@ MonoBehaviour:
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WeaponRotationSpeed: 1
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WeaponRotationSpeed: 1
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MinimumAngle: -180
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MinimumAngle: -180
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MaximumAngle: 180
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MaximumAngle: 180
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Reticle: {fileID: 0}
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Reticle: {fileID: 1000010525066036, guid: fdff91f9c641e4bc4ae800f161c07e1f, type: 3}
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DisplayReticle: 1
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DisplayReticle: 1
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ReticleDistance: 0
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ReticleDistance: 50
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ReticleAtMousePosition: 0
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ReticleAtMousePosition: 1
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RotateReticle: 0
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RotateReticle: 0
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ReplaceMousePointer: 1
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ReplaceMousePointer: 1
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DisableReticleOnDeath: 1
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DisableReticleOnDeath: 1
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