|  |  | @ -12,7 +12,6 @@ GameObject: | 
			
		
	
		
		
			
				
					
					|  |  |  |   - component: {fileID: -1245246880709607504} |  |  |  |   - component: {fileID: -1245246880709607504} | 
			
		
	
		
		
			
				
					
					|  |  |  |   - component: {fileID: 1869328876048651242} |  |  |  |   - component: {fileID: 1869328876048651242} | 
			
		
	
		
		
			
				
					
					|  |  |  |   - component: {fileID: 6928314019862592818} |  |  |  |   - component: {fileID: 6928314019862592818} | 
			
		
	
		
		
			
				
					
					|  |  |  |   - component: {fileID: 7670494420161702126} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   - component: {fileID: 8006533844287318960} |  |  |  |   - component: {fileID: 8006533844287318960} | 
			
		
	
		
		
			
				
					
					|  |  |  |   m_Layer: 0 |  |  |  |   m_Layer: 0 | 
			
		
	
		
		
			
				
					
					|  |  |  |   m_Name: PawWeapon |  |  |  |   m_Name: PawWeapon | 
			
		
	
	
		
		
			
				
					|  |  | @ -74,7 +73,7 @@ MonoBehaviour: | 
			
		
	
		
		
			
				
					
					|  |  |  |   m_EditorClassIdentifier:  |  |  |  |   m_EditorClassIdentifier:  | 
			
		
	
		
		
			
				
					
					|  |  |  |   RaycastOriginOffset: {x: 0, y: 0, z: 0} |  |  |  |   RaycastOriginOffset: {x: 0, y: 0, z: 0} | 
			
		
	
		
		
			
				
					
					|  |  |  |   LaserOriginOffset: {x: 0, y: 0, z: 0} |  |  |  |   LaserOriginOffset: {x: 0, y: 0, z: 0} | 
			
		
	
		
		
			
				
					
					|  |  |  |   LaserMaxDistance: 50 |  |  |  |   LaserMaxDistance: 5 | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |   LaserCollisionMask: |  |  |  |   LaserCollisionMask: | 
			
		
	
		
		
			
				
					
					|  |  |  |     serializedVersion: 2 |  |  |  |     serializedVersion: 2 | 
			
		
	
		
		
			
				
					
					|  |  |  |     m_Bits: 264448 |  |  |  |     m_Bits: 264448 | 
			
		
	
	
		
		
			
				
					|  |  | @ -178,6 +177,7 @@ MonoBehaviour: | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilStyle: 2 |  |  |  |     RecoilStyle: 2 | 
			
		
	
		
		
			
				
					
					|  |  |  |     Delay: 0 |  |  |  |     Delay: 0 | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilFeedback: {fileID: 0} |  |  |  |     RecoilFeedback: {fileID: 0} | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |   forceMultiplayer: 50 | 
			
		
	
		
		
			
				
					
					|  |  |  |   DamageAreaShape: 0 |  |  |  |   DamageAreaShape: 0 | 
			
		
	
		
		
			
				
					
					|  |  |  |   AreaSize: {x: 1, y: 1} |  |  |  |   AreaSize: {x: 1, y: 1} | 
			
		
	
		
		
			
				
					
					|  |  |  |   AreaOffset: {x: 1, y: 0} |  |  |  |   AreaOffset: {x: 1, y: 0} | 
			
		
	
	
		
		
			
				
					|  |  | @ -190,116 +190,7 @@ MonoBehaviour: | 
			
		
	
		
		
			
				
					
					|  |  |  |   Knockback: 0 |  |  |  |   Knockback: 0 | 
			
		
	
		
		
			
				
					
					|  |  |  |   KnockbackForce: {x: 10, y: 2} |  |  |  |   KnockbackForce: {x: 10, y: 2} | 
			
		
	
		
		
			
				
					
					|  |  |  |   InvincibilityDuration: 0.5 |  |  |  |   InvincibilityDuration: 0.5 | 
			
		
	
		
		
			
				
					
					|  |  |  | --- !u!114 &7670494420161702126 |  |  |  |   laser: {fileID: 0} | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  | MonoBehaviour: |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   m_ObjectHideFlags: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   m_CorrespondingSourceObject: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   m_PrefabInstance: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   m_PrefabAsset: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   m_GameObject: {fileID: 255961520152165634} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   m_Enabled: 1 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   m_EditorHideFlags: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   m_Script: {fileID: 11500000, guid: a557e2b93323f4831a62221b200348c4, type: 3} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   m_Name:  |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   m_EditorClassIdentifier:  |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   TriggerMode: 1 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   DelayBeforeUse: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   DelayBeforeUseReleaseInterruption: 1 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   TimeBetweenUses: 1 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   TimeBetweenUsesReleaseInterruption: 1 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   Interruptable: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   InitializeOnStart: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   MagazineBased: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   MagazineSize: 30 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   AutoReload: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   ReloadTime: 2 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   AmmoConsumedPerShot: 1 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   AutoDestroyWhenEmpty: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   AutoDestroyWhenEmptyDelay: 1 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   CurrentAmmoLoaded: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   WeaponAttachmentOffset: {x: 0, y: 0, z: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   FlipWeaponOnCharacterFlip: 1 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   FlipValue: {x: -1, y: 1, z: 1} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   LeftHandHandle: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   RightHandHandle: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   ModifyMovementWhileEquipped: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   PermanentMovementMultiplier: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   ModifyMovementWhileAttacking: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   MovementMultiplier: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   PreventHorizontalMovementWhileInUse: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   SetForceWhileInUse: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   ForceWhileInUse: {x: 0, y: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   Animators: [] |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   EquippedAnimationParameter:  |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   IdleAnimationParameter:  |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   StartAnimationParameter:  |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   DelayBeforeUseAnimationParameter:  |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   SingleUseAnimationParameter:  |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   UseAnimationParameter:  |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   DelayBetweenUsesAnimationParameter:  |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   StopAnimationParameter:  |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   ReloadStartAnimationParameter:  |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   ReloadAnimationParameter:  |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   ReloadStopAnimationParameter:  |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   WeaponAngleAnimationParameter:  |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   WeaponAngleRelativeAnimationParameter:  |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   WeaponStartMMFeedback: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   WeaponUsedMMFeedback: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   WeaponStopMMFeedback: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   WeaponReloadMMFeedback: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   WeaponReloadNeededMMFeedback: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   WeaponOnHitFeedback: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   WeaponOnMissFeedback: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   WeaponOnHitDamageableFeedback: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   WeaponOnHitNonDamageableFeedback: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   WeaponOnKillFeedback: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   ApplyRecoilOnUse: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   RecoilOnUseProperties: |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilForceGrounded: 10 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilForceAirborne: 10 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilStyle: 2 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     Delay: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilFeedback: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   ApplyRecoilOnHitDamageable: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   RecoilOnHitDamageableProperties: |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilForceGrounded: 10 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilForceAirborne: 10 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilStyle: 2 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     Delay: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilFeedback: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   ApplyRecoilOnHitNonDamageable: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   RecoilOnHitNonDamageableProperties: |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilForceGrounded: 10 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilForceAirborne: 10 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilStyle: 2 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     Delay: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilFeedback: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   ApplyRecoilOnMiss: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   RecoilOnMissProperties: |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilForceGrounded: 10 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilForceAirborne: 10 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilStyle: 2 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     Delay: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilFeedback: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   ApplyRecoilOnKill: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   RecoilOnKillProperties: |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilForceGrounded: 10 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilForceAirborne: 10 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilStyle: 2 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     Delay: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     RecoilFeedback: {fileID: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   DamageAreaShape: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   AreaSize: {x: 1, y: 1} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   AreaOffset: {x: 1, y: 0} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   InitialDelay: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   ActiveDuration: 1 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   TargetLayerMask: |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     serializedVersion: 2 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     m_Bits: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   DamageCaused: 10 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   Knockback: 0 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   KnockbackForce: {x: 10, y: 2} |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   InvincibilityDuration: 0.5 |  |  |  |  | 
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | --- !u!114 &8006533844287318960 |  |  |  | --- !u!114 &8006533844287318960 | 
			
		
	
		
		
			
				
					
					|  |  |  | MonoBehaviour: |  |  |  | MonoBehaviour: | 
			
		
	
		
		
			
				
					
					|  |  |  |   m_ObjectHideFlags: 0 |  |  |  |   m_ObjectHideFlags: 0 | 
			
		
	
	
		
		
			
				
					|  |  | @ -317,10 +208,10 @@ MonoBehaviour: | 
			
		
	
		
		
			
				
					
					|  |  |  |   WeaponRotationSpeed: 1 |  |  |  |   WeaponRotationSpeed: 1 | 
			
		
	
		
		
			
				
					
					|  |  |  |   MinimumAngle: -180 |  |  |  |   MinimumAngle: -180 | 
			
		
	
		
		
			
				
					
					|  |  |  |   MaximumAngle: 180 |  |  |  |   MaximumAngle: 180 | 
			
		
	
		
		
			
				
					
					|  |  |  |   Reticle: {fileID: 0} |  |  |  |   Reticle: {fileID: 1000010525066036, guid: fdff91f9c641e4bc4ae800f161c07e1f, type: 3} | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |   DisplayReticle: 1 |  |  |  |   DisplayReticle: 1 | 
			
		
	
		
		
			
				
					
					|  |  |  |   ReticleDistance: 0 |  |  |  |   ReticleDistance: 50 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |   ReticleAtMousePosition: 0 |  |  |  |   ReticleAtMousePosition: 1 | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |   RotateReticle: 0 |  |  |  |   RotateReticle: 0 | 
			
		
	
		
		
			
				
					
					|  |  |  |   ReplaceMousePointer: 1 |  |  |  |   ReplaceMousePointer: 1 | 
			
		
	
		
		
			
				
					
					|  |  |  |   DisableReticleOnDeath: 1 |  |  |  |   DisableReticleOnDeath: 1 | 
			
		
	
	
		
		
			
				
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