Metrics testing

feature/Cabinet
ShDis 9 months ago
parent 494afb36b7
commit 42df4b8fc2

@ -61,14 +61,14 @@
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
[/Script/EngineSettings.GameMapsSettings] [/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/FPSPuzzleSP/Demo/Maps/Demonstration.Demonstration EditorStartupMap=/Game/Levels/Test_room.Test_room
LocalMapOptions= LocalMapOptions=
TransitionMap= TransitionMap=
bUseSplitscreen=True bUseSplitscreen=True
TwoPlayerSplitscreenLayout=Horizontal TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop ThreePlayerSplitscreenLayout=FavorTop
GameInstanceClass=/Script/Engine.GameInstance GameInstanceClass=/Script/Engine.GameInstance
GameDefaultMap=/Game/FPSPuzzleSP/Demo/Maps/Demonstration.Demonstration GameDefaultMap=/Game/Levels/Test_room.Test_room
ServerDefaultMap=/Engine/Maps/Entry ServerDefaultMap=/Engine/Maps/Entry
GlobalDefaultGameMode=/Game/FPSPuzzleSP/Blueprints/Components/BP_Gamemode.BP_Gamemode_C GlobalDefaultGameMode=/Game/FPSPuzzleSP/Blueprints/Components/BP_Gamemode.BP_Gamemode_C
GlobalDefaultServerGameMode=None GlobalDefaultServerGameMode=None

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Content/ShDis/IA_ShowMenu.uasset (Stored with Git LFS)

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Content/ShDis/IMC_Metrics.uasset (Stored with Git LFS)

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Content/ShDis/W_MetricsMenu.uasset (Stored with Git LFS)

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