switch start map

main
Wolfapredator 7 months ago
parent 217511a677
commit 6acfb320f6

@ -61,14 +61,14 @@
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Levels/Test_room.Test_room
EditorStartupMap=/Game/Levels/Level_alpha_wolf.Level_alpha_wolf
LocalMapOptions=
TransitionMap=
bUseSplitscreen=True
TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop
GameInstanceClass=/Script/Engine.GameInstance
GameDefaultMap=/Game/Levels/Test_room.Test_room
GameDefaultMap=/Game/Levels/Level_alpha_wolf.Level_alpha_wolf
ServerDefaultMap=/Engine/Maps/Entry
GlobalDefaultGameMode=/Game/FPSPuzzleSP/Blueprints/Components/BP_Gamemode.BP_Gamemode_C
GlobalDefaultServerGameMode=None

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Content/Levels/Level_alpha_wolf.umap (Stored with Git LFS)

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