Update scene and New mask material

main
RETRY\Retry 6 months ago
parent b53e1ca2e1
commit ee500ff75c

@ -52,6 +52,7 @@ r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
r.VirtualTextures=True
r.VT.TileSize=128
bEnableVirtualTextureOpacityMask=True
[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'

Binary file not shown.

Binary file not shown.

Binary file not shown.
Loading…
Cancel
Save